Vorrichtung und Verfahren zur Auswahl eines Objekts für 3D-Drucken

EP3086291 Art B1 5. Mai 2021

Anmelder: Sony Interactive Entertainment Inc. 🇯🇵

Details

Veröffentlichungs-Nr.
EP3086291
Aktenzeichen
EP16160004
Anmeldetag
11. März 2016
Veröffentlichung
5. Mai 2021
Erteilung
5. Mai 2021
Rechtsraum
EP
IPC
G06T17/00G06T19/20B29C67/00// G06T7/00
Offizieller Volltext

Abstract

A method of selecting an object from a videogame for 3D printing comprises the steps of periodically rendering a virtual environment of a videogame for display at a succession of points in time periodically recording information that enables a visual reconstruction of at least part of the rendered virtual environment at a succession of points in time periodically recording a predetermined set of values responsive to the state of at least part of the rendered virtual environment at a succession of points in time, the predetermined set of values enabling a model of a selected at least part of the rendered virtual environment to be generated that is configured for 3D printing; meanwhile a complimentary method of selecting an object from a videogame for 3D printing comprises the steps of reviewing one or more visual reconstructions of at least part of a rendered virtual environment of a videogame from respective points in time and selecting one associated with a specific point in time; selecting at least part of the visually reconstructed virtual environment at the specific point in time as the object to be 3D printed; retrieving a respective predetermined set of values defining a state of the selected at least part of the rendered virtual environment; and generating, responsive to the retrieved respective values, a model of the selected at least part of the rendered virtual environment that is configured for 3D printing.

Anmelder

Firma
Sony Interactive Entertainment Inc.
Land
🇯🇵 Japan
🇯🇵 Sony Interactive Entertainment

Japanisches Unternehmen der Sony-Gruppe, zuständig für die PlayStation-Plattform. Entwickelt Spielkonsolen, Videospiele und zugehörige Unterhaltungselektronik.

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