Sony Interactive Entertainment Patente
🇯🇵 Japan
Japanisches Unternehmen der Sony-Gruppe, zuständig für die PlayStation-Plattform. Entwickelt Spielkonsolen, Videospiele und zugehörige Unterhaltungselektronik.
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Patente durchsuchen
1.854 gesamt| Patent | |||
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01.07.2026
Erweiterung der Spielsteuerungsfunktionalität mit Virtuellen Tasten mittels Handverfolgung
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Zusammenfassung
Methods and systems are provided for verifying an input provided at a controller including detecting a finger gesture on a surface of the controller. Responsive to detecting the finger gesture, multi-modal data is collected from a plurality of sensors and components tracking the finger gesture. The multi-modal data is used to generate an ensemble model using machine learning algorithm. The ensemble model is trained in accordance to training rules defined for different finger gestures. An output is identified from the ensemble model for the finger gesture. The output is interpreted to define an input for an interactive application selected for interaction. |
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24.06.2026
Ressourceneffiziente Bereitstellung von Mehrbenutzeranwendungen
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Zusammenfassung
Methods, systems, and apparatus for executing, by a local processing device, a first instance of the application associated with a first user of the local processing device, receiving data output by a second instance executed by the remote processing device, the second instance of the application being associated with a second user of the local processing device, identifying a first synchronization point within the first instance, identifying a second synchronization point associated with the second instance, determining a temporal offset between the first instance and the second instance using the first synchronization point and the second synchronization point, and implementing one or more modifications to one or more of the first instance and the second instance to reduce the temporal offset. |
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10.06.2026
Ressourceneffiziente Bereitstellung von Mehrbenutzeranwendungen
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Zusammenfassung
Methods, systems, and apparatus for executing the first instance responsive to first input received from a first input device associated with the local processing device, the second instance being responsive to second input received from a second input device associated with the local processing device, determining a first degree of similarity between a first video output of the first instance and a second video output of the second instance, and determining that the first degree of similarity meets or exceeds a threshold degree of similarity and, and at least partially in response, implementing one or more modifications, a first modification including ceasing, by the local processing device, display of one of the first video output and the second video output, and displaying, by the local processing device, another of the first video output and the second video output. |
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27.05.2026
Streaming-System und -Verfahren
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Zusammenfassung
A streaming method for interactive content comprises the steps of starting generation of a first frame of content that reflects a current state of an application, the generation comprising a multi-stage process; receiving via a network from a client device input data that affects the state of the application, during the generation of the first frame; evaluating progress of the generation against a first criterion; responsive to the evaluations against the first criterion, stopping generation of the first frame of content; updating the current state of the application responsive to the input data; and generating a second frame of content that reflects an updated state of the application; and outputting the generated second frame and not the stopped first frame. |
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13.05.2026
Szenenanmerkung unter Verwendung von Maschinenlernen
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Zusammenfassung
A system enhances existing audio-visual content with audio describing the setting of the visual content. A scene annotation module classifies scene elements from an image frame received from a host system and generates a caption describing the scene elements. A text to speech synthesis module may then convert the caption to synthesized speech data describing the scene elements within the image frame |
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06.05.2026
Bildverarbeitungssystem und -Verfahren
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Zusammenfassung
A method of image streaming, comprises receiving at least a first stream comprising video packet data and separate supplementary packet data, upon failure to receive video packet data, providing as inputs to a generative model one or more last video images, and data based on currently received supplementary packet data, receiving from the generative model a predicted image, being an estimate of a current missing video image based on these inputs, and outputting the predicted image for display. |
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15.04.2026
System und Verfahren zur Modifizierung von Videospielaudio
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Zusammenfassung
A computer-implemented method for adjusting the audio output of a video gaming system to compensate for a user's hearing loss profile. The method comprises: determining an optimal boost curve to be applied to an output audio signal, the optimal boost curve defining a frequency dependent gain value for compensating for a user's hearing loss profile; selecting a plurality of signal processing filters from a filter bank stored in a memory such that, when combined, the plurality of signal processing filters approximate the optimal boost curve; combining the plurality of filters to form an approximate boost curve and applying the approximate boost curve to the output audio signal to compensate for a user's hearing loss profile. |
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15.04.2026
System und Verfahren zur Modifizierung von Videospielaudio
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Zusammenfassung
A computer-implemented method for modifying video game audio output using a video gaming system. The method comprises: obtaining a hearing loss profile associated with a user, the hearing loss profile defining a hear loss value varying with frequency; obtaining audio data to be output on a video gaming system, the audio data corresponding to an audio asset, the audio data comprising a plurality of frequency bands; determining, for each frequency band of the plurality of frequency bands, a respective loudness level; selecting, for each frequency band of the plurality of frequency bands of the audio data, a respective modulation profile based on the frequency band and the respective loudness levels, the modulation profile defining a gain value to be applied dependent on a hearing loss value provided by the hearing loss profile; and applying, to each frequency band of the audio data, the respective modulation profiles using the hearing loss profile to generate modified video game audio. |
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15.04.2026
System und Verfahren zur Modifizierung von Videospielaudio
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Zusammenfassung
A computer-implemented method for modifying video game audio output using a video gaming system. The method comprises: obtaining a hearing loss profile associated with a user, the hearing loss profile defining a hear loss value varying with frequency; obtaining audio data to be output on a video gaming system, the audio data corresponding to an audio segment spanning a period of time, the audio data comprising a plurality of frequency bands; determining, for each frequency band of the plurality of frequency bands, a respective loudness level; selecting, for each frequency band of the plurality of frequency bands of the audio data, a respective modulation profile based on the frequency band and the respective loudness levels, the modulation profile defining a gain value to be applied dependent on a hearing loss value provided by the hearing loss profile; and applying, to each frequency band of the audio data, the respective modulation profiles using the hearing loss profile to generate modified video game audio. |
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08.04.2026
Streaming von Texturdaten zur Grafischen Darstellung einer Szene eines Videospiels
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Zusammenfassung
Described herein is a computer-implemented method for graphically rendering a scene of a video game, comprising: performing (102) a partial rendering of the scene; determining (104), based on the partial rendering of the scene, texture data required for performing a full rendering of the scene; streaming (106) the texture data from a storage to a memory; and performing (108), based on the streamed texture data, a full rendering of the scene. |
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08.04.2026
Verfahren und Vorrichtungen zur 3D-Darstellung
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Zusammenfassung
There is provided a computer-implemented method of generating a point cloud, the method comprising: receiving first data representing a 3D model, the 3D model comprising a plurality of surfaces; performing ray tracing from a camera view, wherein the ray tracing comprises defining one or more rays passing through a location of the camera view; determining one or more intersection locations, corresponding to the location of an intersection of a ray with one or more surfaces of the 3D model; and generating a point cloud representation of the 3D model from the one or more intersection locations. |
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08.04.2026
Vorrichtung und Verfahren zur Videoverfolgung
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Zusammenfassung
A method of identifying a predetermined event that is audibly acknowledged within content comprises the steps of obtaining at least a first reference data item representing a predetermined event, detecting a pattern of peaks in audio of the content, the peaks being detected using a predefined process and predefined criteria, comparing the pattern of peaks with a respective reference pattern in the or each reference data item using a visual comparison process, and identifying that a predetermined event has occurred within the content if the pattern of peaks matches, to a predetermined matching threshold degree, a respective reference pattern of a data item representing the predetermined event. |
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25.03.2026
Identifizierung von Dateien mit einem Graphischen Austauschformat zum Einfügen mit Inhalten eines Videospiels
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Zusammenfassung
Methods and systems for representing emotions of an audience of spectators viewing online gaming of a video game include capturing interaction data from spectators of an audience engaged in watching gameplay of the video game. The captured interaction data is used to cluster the spectators into different groups in accordance to emotions detected from the interactions of spectators in the audience. A graphic interchange format file (GIF) is identified for each group based on the emotion associated with the group. The GIFs representing the distinct emotions of different groups of spectators are forwarded to client devices of spectators for rendering alongside content of the video game. |
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11.03.2026
Eingabeverfahren und Apparat
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Zusammenfassung
Zusammenfassung wird geladen … |
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04.03.2026
Videoverarbeitung
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Zusammenfassung
A video processing method comprises detecting, as a reference pose, a pose of an individual at a reference time point in an input video sequence; at a second, different, time point in the input video sequence, detecting a second pose of the individual; generating from one or more source images of the individual, a transitional video sequence representing a transition of the individual from the second pose to the reference pose; and associating the transitional video sequence with the input video sequence to generate an output video sequence including at least the transitional video sequence to implement a non-linear replay branch from the second time point to the reference time point. |
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04.03.2026
Informationsverarbeitungsvorrichtung und Eingabevorrichtung
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Zusammenfassung
Zusammenfassung wird geladen … |
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04.03.2026
System und Verfahren zur Effizienten Multi-Gpu-Darstellung einer Geometrie durch Bereichsprüfung Während der Wiedergabe
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Zusammenfassung
Zusammenfassung wird geladen … |
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04.03.2026
Eingabevorrichtung und Abdeckung
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Status
Angemeldet am 26.03.2021
Erteilt am 04.03.2026
Vertretung
Fish & Richardson P.C · München
Müller Hoffmann & Partner · München
Zusammenfassung
Zusammenfassung wird geladen … |
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04.03.2026
Elektronische Vorrichtung
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Zusammenfassung
Zusammenfassung wird geladen … |
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04.03.2026
Spielrückspulung mit Benutzerausgelösten Lesezeichen
EP4701752
Sport, Freizeit & Sicherheitstechnik
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Zusammenfassung
Zusammenfassung wird geladen … |
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25.02.2026
Bilderzeugungsvorrichtung und Bilderzeugungsverfahren
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Status
Angemeldet am 21.01.2019
Erteilt am 25.02.2026
Vertretung
Fish & Richardson P.C · München
Müller Hoffmann & Partner · München
Zusammenfassung
Zusammenfassung wird geladen … |
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25.02.2026
Eingabevorrichtung
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Zusammenfassung
Zusammenfassung wird geladen … |
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18.02.2026
Verfahren und System zur Schätzung der Geometrie einer Szene
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Zusammenfassung
Zusammenfassung wird geladen … |
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18.02.2026
Ständervorrichtung
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Zusammenfassung
Zusammenfassung wird geladen … |
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18.02.2026
Steuervorrichtung, Informationsverarbeitungssystem, Steuerverfahren und Programm
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Status
Angemeldet am 27.04.2017
Erteilt am 18.02.2026
Vertretung
Fish & Richardson P.C · München
Müller Hoffmann & Partner · München
Zusammenfassung
Zusammenfassung wird geladen … |
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18.02.2026
Eingabevorrichtung
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Zusammenfassung
Zusammenfassung wird geladen … |
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18.02.2026
Informationsverarbeitungsvorrichtung, Informationsverarbeitungsverfahren und Programm
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Zusammenfassung
Zusammenfassung wird geladen … |
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11.02.2026
Gestenübersetzung mit Änderung auf der Basis von Spielkontext
EP4688193
Sport, Freizeit & Sicherheitstechnik
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Zusammenfassung
Zusammenfassung wird geladen … |
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11.02.2026
Verfahren und System zur Visuellen Qualitätsbeurteilung
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Zusammenfassung
Zusammenfassung wird geladen … |
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11.02.2026
Datenverarbeitung
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Zusammenfassung
Zusammenfassung wird geladen … |
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11.02.2026
Handgestengrössenanalyse und Getriebe zur Kommunikation von Kontextkorrigierter Kommunikation
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Zusammenfassung
Zusammenfassung wird geladen … |
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11.02.2026
Informationsverarbeitungsvorrichtung, Informationsverarbeitungsverfahren und Programm
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Zusammenfassung
Zusammenfassung wird geladen … |
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04.02.2026
Inhaltsstreamingsystem und -Verfahren
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Zusammenfassung
Zusammenfassung wird geladen … |
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04.02.2026
Grafikverarbeitung
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Zusammenfassung
Zusammenfassung wird geladen … |
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04.02.2026
Bildverarbeitungsverfahren und -System
EP4687106
Software & Datenverarbeitung
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Zusammenfassung
Zusammenfassung wird geladen … |
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04.02.2026
System und Verfahren zum Streamen von Vermögenswerten
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Zusammenfassung
Zusammenfassung wird geladen … |
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28.01.2026
Informationsverarbeitungsvorrichtung und Bildanzeigeverfahren
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Status
Angemeldet am 29.05.2020
Erteilt am 28.01.2026
Vertretung
Fish & Richardson P.C · München
Müller Hoffmann & Partner · München
Zusammenfassung
Zusammenfassung wird geladen … |
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28.01.2026
Lernvorrichtung, Bilderkennungsvorrichtung, Lernverfahren und Programm
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Status
Angemeldet am 26.04.2017
Erteilt am 28.01.2026
Vertretung
Fish & Richardson P.C · München
Müller Hoffmann & Partner · München
Zusammenfassung
Zusammenfassung wird geladen … |
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28.01.2026
Iterative Bilderzeugung aus Text
EP4684318
Software & Datenverarbeitung
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Zusammenfassung
Zusammenfassung wird geladen … |
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28.01.2026
Kopfmontierbares Anzeigesystem und Verfahren
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Zusammenfassung
Zusammenfassung wird geladen … |
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